<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6401277286594726311</id><updated>2012-02-15T22:48:59.789-08:00</updated><title type='text'>Critical Hit Gaming</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://criticalhitgamingupdate.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6401277286594726311/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://criticalhitgamingupdate.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Mitch Collings</name><uri>http://www.blogger.com/profile/13357146746262494389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6401277286594726311.post-4487385410749917327</id><published>2011-12-07T18:22:00.000-08:00</published><updated>2011-12-08T14:05:44.180-08:00</updated><title type='text'>Bioware's next game Command &amp; Conquer: Alliances?</title><content type='html'>This year at the VGA's Bioware plans to reveal their next project.&amp;nbsp;According&amp;nbsp;to the teaser Bioware put out earlier this week, a new Bioware studio was taking a new direction from their RPG roots. EA has&amp;nbsp;registered 15 different domain names related Command &amp;amp; Conquer.&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;alliances-commandandconquer.com&lt;br /&gt;alliancescommandandconquer.com&lt;br /&gt;candcalliances.com&lt;br /&gt;candctiberiumalliances.com&lt;br /&gt;commandandconquer-alliances.com&lt;br /&gt;commandandconqueralliance.com&lt;br /&gt;commandandconqueralliances.com&lt;br /&gt;commandandconquertiberiumalliances.com&lt;br /&gt;generalsalliance.com&lt;br /&gt;generalsalliances.com&lt;br /&gt;redalertalliance.com&lt;br /&gt;redalertalliances.com&lt;br /&gt;tiberianalliances.com&lt;br /&gt;tiberiumalliance.com&lt;br /&gt;tiberiumalliances.com&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://media.gamebandits.com/images/2011/11/biowarevga_TeaserConcept.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="174" src="http://media.gamebandits.com/images/2011/11/biowarevga_TeaserConcept.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;It seems the new C&amp;amp;C game will go with the name "Alliance" or "Alliances". So will we get a C&amp;amp;C Generals: Alliances or maybe a Red Alert: Alliance. We will just have to wait till December 10th to see this new Bioware game. Until then, stay classy.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://0.gvt0.com/vi/gov2T0IF6nw/0.jpg"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gov2T0IF6nw&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/gov2T0IF6nw&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;-Mitch&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6401277286594726311-4487385410749917327?l=criticalhitgamingupdate.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://criticalhitgamingupdate.blogspot.com/feeds/4487385410749917327/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://criticalhitgamingupdate.blogspot.com/2011/12/biowares-next-game-command-conquer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6401277286594726311/posts/default/4487385410749917327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6401277286594726311/posts/default/4487385410749917327'/><link rel='alternate' type='text/html' href='http://criticalhitgamingupdate.blogspot.com/2011/12/biowares-next-game-command-conquer.html' title='Bioware&apos;s next game Command &amp; Conquer: Alliances?'/><author><name>Mitch Collings</name><uri>http://www.blogger.com/profile/13357146746262494389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6401277286594726311.post-6417379619997085214</id><published>2011-12-07T16:35:00.000-08:00</published><updated>2011-12-07T16:35:01.912-08:00</updated><title type='text'>6 Games to Play Before the End of the World</title><content type='html'>Hey guys, so apparently the world is ending soon, so I though I'd come up with a handy list of games to play before the incoming apocalypse. Keep in mind these are not the best 6 games of all time, but in my mind the 6 biggest "must plays". &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1) Kingdom Hearts- This game, made exclusively for the PS2 in 2002, is without a doubt one of a kind. The brainchild of Final Fantasy VII artist and overall spikey hair fanatic Tetsuya Nomura, this game successfully merged Final Fantasy and Disney into one, very melodramatic world. It included old Final Fantasy favorites like Squall, Cloud, Tidus, Moogles, and Wakka. It also included classic Disney characters like Mickey, Donald, and Goofy. The dialog may be cheesy, but this game is something thats needs to be played to be experienced. &lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="background-color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.gamerdna.com/uimage/YkWcaeY/full/kingdom-hearts-cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="background-color: black; color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;img border="0" height="240" src="http://www.gamerdna.com/uimage/YkWcaeY/full/kingdom-hearts-cover.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="background-color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;2) Goldeneye 007 (N64)- This game belongs to what I call the "Prove It Club". This exclusive club is only for console games that I have decided proved wrong a previous truth about gaming. Before Goldeneye, the general consensus was that a first person shooter could never work on a console, that they were only for the PC. Rare managed to quiet millions of PC fanboys by proving an FPS could survive and thrive on a console, all the while proving a game based on a movie could indeed be great. The rest was history.&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i707.photobucket.com/albums/ww75/elgefe02/photobucket%20sez%20no%20more%20than%202500/4a2d8d6b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="background-color: black; color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;img border="0" height="222" src="http://i707.photobucket.com/albums/ww75/elgefe02/photobucket%20sez%20no%20more%20than%202500/4a2d8d6b.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="background-color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;3) Okami- Oh Okami, you never did get the attention you deserved. Okami was a beautiful 3rd Person Platformer with a breath-taking art style made to look like Japanese ink paintings. It was released on the PS2's last legs on the eve of the PS3. Countless websites and blogs have written about it's greatness, but sadly it sold terribly and Capcom was reluctant to further pursue the franchise. A sequel to Okami was released on the DS, but we're still holding out for a proper sequel.&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://ui01.gamespot.com/1349/okami41280x1024_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="background-color: black; color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;img border="0" height="256" src="http://ui01.gamespot.com/1349/okami41280x1024_2.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="background-color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;4) Heavy Rain- Heavy Rain, another member of my "Prove It Club", finally set the nail in the "Games can't be art" coffin. This game is incredibly cinematic with a great story line. The game plays out in the form of quasi Quick Time Events and cutscenes. I believe that this is the direction video games will be taking in the upcoming generations. A push for more cinematic games is something that every modern game pursues, only to fall short of the precedent Heavy Rain set.&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://vgtribune.com/wp-content/uploads/2010/02/Heavy-Rain-Wallpaper-2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="background-color: black; color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;img border="0" height="180" src="http://vgtribune.com/wp-content/uploads/2010/02/Heavy-Rain-Wallpaper-2.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="background-color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;5) Gears of War (Series)- Before Gears of War, the idea of a cover-based 3rd Person Shooter with a chainsaw gun sounded crazy and a little superfluous. This game seems simple and macho on the outside, but in the inside is an extremely well balanced multiplayer and some of the best cover mechanics in a game period. The feeling of pumping bullets into a Locust and then sealing the deal with a chainsaw to the face has yet to be beat in any game yet. &lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://videogamewriters.com/wp-content/uploads/2011/03/gears_of_war3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="background-color: black; color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;img border="0" height="240" src="http://videogamewriters.com/wp-content/uploads/2011/03/gears_of_war3.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="background-color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;6) Pokemon (Main Series)- Pokemon. Is. A. Must. Play. There's simply no other way to put it. The experience of collecting, battling, trading, and breeding those all-powerful monsters in your pocket has yet to be beat by any handheld game. I've devoted countless hours to this game, and I wouldn't want a single one back. This game spawned an ongoing anime, trading card games, and 14 and counting movies. This thing is huge, and honestly if you haven't played this yet you're most likely living in a cave or under a rock.&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.pokemonpodcast.com/storage/pokemon-red-and-blue.jpg?__SQUARESPACE_CACHEVERSION=1282939767648" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="background-color: black; color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;img border="0" height="319" src="http://www.pokemonpodcast.com/storage/pokemon-red-and-blue.jpg?__SQUARESPACE_CACHEVERSION=1282939767648" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="background-color: black; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="background-color: black; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;-The Knave&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6401277286594726311-6417379619997085214?l=criticalhitgamingupdate.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://criticalhitgamingupdate.blogspot.com/feeds/6417379619997085214/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://criticalhitgamingupdate.blogspot.com/2011/12/6-games-to-play-before-end-of-world.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6401277286594726311/posts/default/6417379619997085214'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6401277286594726311/posts/default/6417379619997085214'/><link rel='alternate' type='text/html' href='http://criticalhitgamingupdate.blogspot.com/2011/12/6-games-to-play-before-end-of-world.html' title='6 Games to Play Before the End of the World'/><author><name>Mitch Collings</name><uri>http://www.blogger.com/profile/13357146746262494389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i707.photobucket.com/albums/ww75/elgefe02/photobucket%20sez%20no%20more%20than%202500/th_4a2d8d6b.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6401277286594726311.post-8432190846940883855</id><published>2011-12-07T15:48:00.000-08:00</published><updated>2011-12-07T19:19:25.466-08:00</updated><title type='text'>Take that Pirates!</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;The creators of Serious Sam 3 BFE have created a revolutionary new way to stop piracy...&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;Enter the&amp;nbsp;&lt;span class="Apple-style-span" style="line-height: 33px;"&gt;Immortal Scorpion!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://1.gvt0.com/vi/e91q5BtlxK0/0.jpg"&gt;&lt;param name="movie" value="http://www.youtube.com/v/e91q5BtlxK0&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/e91q5BtlxK0&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;&lt;h1 id="watch-headline-title" style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #333333; font-family: arial, sans-serif; height: 1.1363em; line-height: 1.1363em; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 0px; max-height: 1.1363em; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-size: 22px; font-weight: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/h1&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6401277286594726311-8432190846940883855?l=criticalhitgamingupdate.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://criticalhitgamingupdate.blogspot.com/feeds/8432190846940883855/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://criticalhitgamingupdate.blogspot.com/2011/12/take-that-pirates.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6401277286594726311/posts/default/8432190846940883855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6401277286594726311/posts/default/8432190846940883855'/><link rel='alternate' type='text/html' href='http://criticalhitgamingupdate.blogspot.com/2011/12/take-that-pirates.html' title='Take that Pirates!'/><author><name>Mitch Collings</name><uri>http://www.blogger.com/profile/13357146746262494389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
